Engineering Blog

Mobile Development

Android and iOS development in practice: choosing between Flutter and native, architecture and state, performance, and getting an app through the stores.

8 articles

Android phone lying next to a laptop with code on the screenMobile Development

10 min read

Kotlin Coroutines and Flow on Android: A Practical Guide

How to use coroutines and Flow in an Android app without leaks or ANRs: suspend functions, dispatchers, viewModelScope, cancellation, StateFlow and SharedFlow, lifecycle-aware collection, error handling, and testing with runTest.

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Several Android and iOS phones lined up on a desk for app testingMobile Development

10 min read

Why Your Flutter App Feels Slow on Real Phones and How to Fix It

A practical guide to Flutter performance: measuring in profile mode on a low-end Android phone, reading the DevTools frame chart, Impeller, cutting rebuilds, long lists, image memory, moving work to isolates, startup time, and app size.

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Person using a smartphone next to a laptop on a deskMobile Development

9 min read

Flutter State Management: Provider, Riverpod, or Bloc?

What state management solves in Flutter, when setState is enough, how Provider, Riverpod, and Bloc differ in practice, how to pick one for your team, and the structure that keeps a Flutter app maintainable whichever library you choose.

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Terminal output from installing Android SDK packagesMobile Development

9 min read

Jetpack Compose vs XML Views: How to Migrate an Android App

Why Android teams are moving from XML layouts to Jetpack Compose, what changes in the way you think about UI, how to migrate an existing app screen by screen, and the state, performance, and testing habits that make Compose work well.

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Designer sketching app screens on a tablet with a stylusMobile Development

8 min read

SwiftUI vs UIKit: Which One Should Your iOS App Use?

How SwiftUI and UIKit differ, where each one is stronger, how your minimum iOS version shapes the decision, how to combine both in one app, and what an iOS developer should learn first today.

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A smartphone home screen full of app iconsMobile Development

9 min read

How to Publish an App to Google Play and the App Store

What you need before submitting a mobile app: developer accounts for a person or a company, signing keys, store listings and privacy forms, the closed testing rule for new Play accounts, TestFlight, common App Store rejections, and staged releases.

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A smartphone showing a mobile app dashboard in front of a laptopMobile Development

9 min read

Flutter vs Native (Kotlin and Swift): Which Fits Your Mobile App?

How to choose between Flutter and native Android and iOS development: where each approach is strong, the real cost difference, plugins and platform features, performance on low-end devices, and a practical way to decide.

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